This node generates a random quaternion by generating a 1D perlin noise in all of its components. It is just like a Number Wiggle node in the quaternion’s components.
The inputs are just like Number Wiggle node except for the Amplitude.
- Amplitude - A quaternion that controls the the amplitude of each component’s perlin noise.
- Quaternion - The output quaternion of the noise functions at the variable Evolution.
Advanced Node Settings¶
The node has an extra seed (Node Seed) that can be used to differentiate between nodes with the same seed. e.g. when using multiple Quaternion Wiggle nodes in a loop while using the index as a seed, you can change the extra seed to get different results from the other nodes.
Animation Nodes automatically change the Node Seed when you duplicate or add a new Quaternion Wiggle node.