Object Transforms Input

Description

This node returns the current location, rotation, and scale of the input object.

../../../_images/object_transforms_input_node.png

Inputs

  • Object - An object.

Outputs

  • Location - A vector that contains the current location of the input object.
  • Rotation - An euler that contains the current rotation of the input object.
  • Scale - A vector that contains the current scale of the input object.
  • Quaternion - A quaternion that contains the current rotation of the input object.

Advanced Node Settings

  • Use Current Transformations - If this option is disabled the the node will have an extra input Frame which define the frame at which the transformations is output.
  • Frame - The value can either be Absolute or Offset, Absolute will return the transformations at the chosen frame. Offset will return the transformations at the chosen frame relative to the current frame.

Notes

  • To be able to use the quaternion output the rotation mode of the object have to be set to quaternion. The same for other rotation models.

Examples of Usage

../../../_images/object_transforms_input_node_example.gif