This node outputs the input object.
Clicking the eye dropper icon will set the input object to the active object in the 3d viewport.
Advanced Node Settings¶
- Show in viewport - If this option is enabled, the property will show up in the Data Input panel in the Animation Nodes tab in the Tool Shelf in the 3D viewport. The name of that property is defined by the node label if it is set. This option is useful if one want to edit some parameters directly from within the 3D viewport without having to go the node editor.